Cottage Suite
Design cottages and match them with clients to appeal to their charm!
The game consists of two modes:
Arcade and Battle Royale!
Arcade is all about making cottages as diverse as possible, such that you can match them to every client's charm. As you progress through this mode, the requests of the clients will increase.
In Battle Royale, you get to make your very own cottage to compete with others online and you are able to rate other submitted cottages too! May the best cottage win!
Controls | Keyboard & Mouse |
---|---|
Interact | LMB (Left Mouse Button) |
Edit Item / Floor / Walls | RMB (Right Mouse Button) |
Pan View | WASD keys |
Zoom | Mouse Scroll Wheel |
Pause | P key or Esc key |
Credits
Dev | Role |
danqzq / Danial Jumagaliyev | Programmer |
PxlDev / Mika Henttinen | UI Artist, Shader Programmer, Voice Actor |
Wolfenrahd | Musician, 2D & 3D Artist |
ArScrap | 3D Artist |
Known Bugs
- Building cottages in the Battle Royale mode can sometimes cause a weird item duplication glitch, so it is recommended to build a room in the Arcade mode, save them into a preset, and then load the preset in the Battle Royale mode.
- One of the fonts is broken ('L' is messed up particularly 🥲)
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.8 out of 5 stars (5 total ratings) |
Authors | Team Melon, Wolfenrahd, Danial Jumagaliyev, ArScrap, Pxl Dev |
Genre | Action |
Made with | Unity |
Tags | 3D, customization, Multiplayer, online, Singleplayer |
Average session | A few seconds |
Download
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Click download now to get access to the following files:
CottageSuite (Windows) 35 MB
Comments
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very fun little game, the values for each object is a little arbitrary, utility is the most common and easiest to get and the game is really easy to cheese, but it's overall pretty neat.
4.2/5.
Best of luck, Melon! cheers.
Hey hey! Thank you for playing!
Yes, we ultimately did not want the game to end up being too hard or too punishing. Originally, we wanted the player to only be able to spend the amount of budget they had without overdraft, but we removed that restriction to make it easier. So, if you want to experience a harder difficulty, we recommend sticking to the initial given budget :)
There is yet a lot of balancing to do, we just were not able to allocate more time for it in the end. But we are looking forward to update the game after the jam!